

Date ![]() |
Message | Server | Map |
2025-03-22 20:08:41 | CLOSE. | Freak Fortress | vsh_chamber_of_exigency_redux_b1c |
2025-03-22 20:08:20 | tried.... | Freak Fortress | vsh_chamber_of_exigency_redux_b1c |
2025-03-22 20:05:30 | :DDDDDDDDDDDDD. | Freak Fortress | vsh_chamber_of_exigency_redux_b1c |
2025-03-22 20:05:23 | many thanks. | Freak Fortress | vsh_chamber_of_exigency_redux_b1c |
2025-03-22 19:56:31 | Tracks.... | Freak Fortress | vsh_nova_prospekt_d2h |
2025-03-22 19:55:28 | at the worst time. | Freak Fortress | vsh_nova_prospekt_d2h |
2025-03-22 19:55:27 | lag. | Freak Fortress | vsh_nova_prospekt_d2h |
2025-03-22 19:55:10 | e1m1a is the first level from Doom. | Freak Fortress | vsh_nova_prospekt_d2h |
2025-03-22 19:38:02 | Urufu shindeiru. | Freak Fortress | vsh_nova_prospekt_d2h |
2025-03-22 19:35:24 | urufu. | Freak Fortress | vsh_nova_prospekt_d2h |
2025-03-22 19:35:19 | I was *effectively* stuck. | Freak Fortress | vsh_nova_prospekt_d2h |
2025-03-22 19:35:08 | I know. | Freak Fortress | vsh_nova_prospekt_d2h |
2025-03-22 19:35:02 | got stuck. | Freak Fortress | vsh_nova_prospekt_d2h |
2025-03-22 19:35:01 | I. | Freak Fortress | vsh_nova_prospekt_d2h |
2025-03-22 19:32:28 | wow. | Freak Fortress | vsh_nova_prospekt_d2h |
2025-03-22 19:13:38 | type /ff2boss. | Freak Fortress | vsh_degroot_keep_disc_v1 |
2025-03-22 19:12:22 | Pyro backstab. | Freak Fortress | vsh_degroot_keep_disc_v1 |
2025-03-22 19:12:17 | wtf. | Freak Fortress | vsh_degroot_keep_disc_v1 |
2025-03-22 19:10:35 | so proud. | Freak Fortress | vsh_degroot_keep_disc_v1 |
2025-03-22 19:10:32 | Tracks you flew. | Freak Fortress | vsh_degroot_keep_disc_v1 |
2025-03-22 19:09:59 | c'mon dino. | Freak Fortress | vsh_degroot_keep_disc_v1 |
2025-03-22 18:53:21 | imaginate. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:52:50 | my dream*. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:52:46 | dream. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:52:37 | pretty sure DaFuqBoom is waaaay more lenient on copyright for his series compared to, yk, the notorious Ninty. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:49:22 | the current ones are a little, uh, blurry? compared to the old flames. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:49:09 | old Pyro particles were inconsistent with hitboxes but... they just looked so much better than the current ones. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:48:27 | but it ain't gon happen.... | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:48:19 | you get the BEEEEEEEEESSST of both worlds~. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:48:10 | but keep the visual consistency. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:48:03 | really they should just revert the flame particles to functioning like they were before JI. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:47:28 | fix Pyro. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:47:25 | so uh. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:47:23 | and it STILL is a good idea to flail to deal max damage as a result. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:47:10 | so now the flame thrower just effectively got a -50% damage penalty. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:47:01 | which happens all the goddamn time. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:46:55 | and they fucked it up, the ramp up resets for every single particle missed. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:46:41 | making it so that it deals half its max damage base, but by focusing damage it would deal full. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:46:23 | Valve tried to fix that in 2018 with the ramp up change. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:46:13 | so with 173 damage a second Pyros would just constantly flail to deal max damage. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:46:00 | but then JI made it so that a single particle deals continuous damage. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:45:49 | so dealing more damage properly if you aimed. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:45:42 | Pyro's flame thrower before Jungle Inferno functioned fine: dealing damage once for every particle hit. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:45:25 | it's funny cause. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:44:37 | Pyro's DPS to new players. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:44:22 | so uh. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:44:21 | 1,335 damage a second. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:44:18 | 89 damage per tick would be like. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:43:36 | *calculating*. | Freak Fortress | vsh_military_area_rc1c_1 |
2025-03-22 18:43:12 | imagine. | Freak Fortress | vsh_military_area_rc1c_1 |
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All images are copyrighted by their respective owners.
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