

Date ![]() |
Message | Server | Map |
2025-01-28 19:41:09 | hello. | Risk Fortress 2 | rf2_tropics_r3 |
2025-01-28 19:41:21 | nah. | Risk Fortress 2 | rf2_tropics_r3 |
2025-01-28 19:41:42 | if it wasn't scrap maybe. | Risk Fortress 2 | rf2_tropics_r3 |
2025-01-28 19:44:00 | why?. | Risk Fortress 2 | rf2_tropics_r3 |
2025-01-28 19:44:24 | the unusual drop rate is fine. | Risk Fortress 2 | rf2_tropics_r3 |
2025-01-28 19:44:38 | it's 15% from a large crate and 1% from a small. | Risk Fortress 2 | rf2_tropics_r3 |
2025-01-28 19:44:54 | define spycrab item. | Risk Fortress 2 | rf2_tropics_r3 |
2025-01-28 19:45:02 | what would it do. | Risk Fortress 2 | rf2_tropics_r3 |
2025-01-28 19:45:43 | spy also has 4 so i want to add collectors to other classes first. | Risk Fortress 2 | rf2_tropics_r3 |
2025-01-28 19:45:56 | some only have 3. | Risk Fortress 2 | rf2_tropics_r3 |
2025-01-28 19:46:12 | no, all of them have 3 now. | Risk Fortress 2 | rf2_tropics_r3 |
2025-01-28 19:48:04 | it does. | Risk Fortress 2 | rf2_tropics_r3 |
2025-01-28 19:48:19 | the explosion also does 5x damage. | Risk Fortress 2 | rf2_tropics_r3 |
2025-01-28 19:50:33 | the main thing i'm trying to work towards is an open source release. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:50:51 | so people can host their own servers and make maps and such for the game mode. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:50:52 | yes. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:51:11 | and yeah turn off multicore rendering in advanced video options. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:51:26 | that is a major source of crashing to desktop. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:51:57 | yeah i thought that too but it still causes problems. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:52:19 | so just disable it. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:52:53 | there will be a different way to get collectors items soonish. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:53:04 | nope. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:53:20 | an object that you trade green items to choose a specific one for your class. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:53:28 | but it will have a limited number of uses. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:53:34 | like 3. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:54:48 | i considered that at one point, but probably not. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:54:49 | 0. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:55:33 | -1 just uses the default setting, but 0 disables it. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:57:02 | they're just kind of awkward to implement. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:57:20 | like i don't want people having disagreements towards wanting them enabled or not. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:58:43 | lol yeah people have gotten addicted to this a lot. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 19:59:31 | if you just want the singleplayer you'll be able to host your own server when the plugin goes open source. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 20:00:04 | not much sadly. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 20:00:33 | i can't really control if people just leave, or make assumptions about them leaving, it's a complicated issue. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 20:01:12 | there is the forfeit command but it kind of operates on an honor system. | Risk Fortress 2 | rf2_bigrock_r3 |
2025-01-28 20:03:13 | the reason for that is to prevent cheese. | Risk Fortress 2 | rf2_hellscape_r2 |
2025-01-28 20:03:26 | since there's effectively no downside to forfeiting at that point. | Risk Fortress 2 | rf2_hellscape_r2 |
2025-01-28 20:03:29 | if you die. | Risk Fortress 2 | rf2_hellscape_r2 |
2025-01-28 20:03:44 | no it's been a thing since the forfeit command was added. | Risk Fortress 2 | rf2_hellscape_r2 |
2025-01-28 20:04:10 | it's the same reason why you can't drop items in that map either. | Risk Fortress 2 | rf2_hellscape_r2 |
2025-01-28 20:04:50 | might have been bugged idk. | Risk Fortress 2 | rf2_hellscape_r2 |
2025-01-28 20:05:03 | but you're not supposed to be able to uise it. | Risk Fortress 2 | rf2_hellscape_r2 |
2025-01-28 20:07:37 | it's just a multiplier on top of the damage. | Risk Fortress 2 | rf2_hellscape_r2 |
2025-01-28 20:08:50 | the crit chance from your other items is just added on top of your damage as a percentage. | Risk Fortress 2 | rf2_hellscape_r2 |
2025-01-28 20:09:15 | so one tomb readers would multiply your damage by 1.03. | Risk Fortress 2 | rf2_hellscape_r2 |
2025-01-28 20:16:16 | there is i just think spies ignore it which is a bug. | Risk Fortress 2 | rf2_metro_r1 |
2025-01-28 20:16:22 | backstabs do percentage hp. | Risk Fortress 2 | rf2_metro_r1 |
2025-01-28 20:16:35 | about a third. | Risk Fortress 2 | rf2_metro_r1 |
2025-01-28 20:16:51 | i'll just give them slower swing speed i guess. | Risk Fortress 2 | rf2_metro_r1 |
2025-01-28 20:17:13 | for some reason i decided to give them a bleed effect on hit but i'm also getting rid of that. | Risk Fortress 2 | rf2_metro_r1 |
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